A Discussion about Classcraft with co-founder, Shawn Young
Classcraft was created by Shawn, a former physics teacher, and his brother Devin. Shawn created Classcraft to use in his classroom as a way to motivate and engage students. One day he shared this game with the world, and thanks to reddit, people took notice, and the next thing he knew, he was developing a product that a lot of people wanted.
Classcraft is a free online, educational role-playing game that teachers and students play together in the classroom. By using many of the conventions traditionally found in games today, students can level up, work in teams, and earn powers that have real-world consequences. Acting as a gamification layer around any existing curriculum, the game transforms the way a class is experienced throughout the school year.
Classcraft Product Info
Classcraft’s mission is to transform the learning experience by using game mechanics to engage students and provide teachers with well-designed tools to do so.
Classcraft works because it increases student motivation through real risks and rewards, teaches meaningful collaboration by placing students in teams and making their success interdependent, and improves classroom behavior by gamifying the classroom experience and making learning fun.
Get In Touch With Classcraft
I really enjoyed speaking with Shawn about Classcraft's success. He shared the vision for the company, and I know educators will continue to love this tool for years to come. I'm definitely not a "gamer", so I was not sure I would be able to understand the underpinnings of this product. My good friend, Jess Henze @jhenz44, raved to me about Classcraft at ISTE2015. I knew she was really excited about gamification, and I still doubted my ability to grasp the concept, but after talking with Shawn, I'm convinced that this tool will resonate deeply with students and stand the test of time! Please, go check it out!